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Why aren't there any decent audio libraries for .NET? Don't get me wrong, it's nice that the framework supports some audio features in a very simple way if you want to just play something. However, if you need access to the audio data to manipulate it in whatever way or just want to know the duration, play location, audio ...
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If you're in the area, don't miss my presentation: What's New in .NET 3.5 Service Pack 1.
Additionally, I've decided to extend Microsoft's extreme generosity by giving away a copy of MSDN Premium **WITH** Microsoft Visual Studio Team System 2008 Team Suite!!!!!! Yes, you read that correctly! It's the edition ...
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